Anatomy and sculpture design
Jennifer Huang / 0352990 Bachelor of Design in Creative Media Entertainment Design - Anatomy Exercises (personal and assignment) Fig. 1 Posture diconstruction Fig. 2 Muscle studies Fig. 3 Head Studies Fig. 4 Character Silhouette Sketch Fig. 5 Outfit Variations Fig. 6 Outfit Variations (2) Fig. 7 Final Character Turnaround Fig. 8 Skull Sculpting Skull sculpting was quite a challenge for me, at first i tried doing it with square mesh as the base, but it doesn't work for me, then i also tried another method i watched from youtube but then that was the final result as much as i can go for the hand sculpting Fig. 9 Anatomy Blockout Fig. 10 Full body Blockout Project 1 Fig. 11 Project 1 Blockout my character is based on the The animation "Winx Club" and "Tinkerbelle", i tried doing it according to that body proportion and artstyle hoping i have enough time to achieve that nice built, but i still have lots of things to learn and thats as far as i can go with ...


